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Highwinds CDN is the best optimized Game Delivery Network in the industry for hundreds of game developers and publishers. In 2016, StackPath acquired Highwinds and the Game Delivery Network, continuing to work closely with the top game developers, publishers, and consoles to build on its legacy. We’ll exhibit at the annual Game Developers Conference (GDC), the world’s largest professional game industry event, on March 21 – 23, 2018 in San Francisco to demo the platform and share all the latest capabilities and improvements. Top game companies, including Valve, Unity, Jagex, FunCom, Riot Games, Hi-Rez Studios, and Roblox, as well as millions of gamers have come to rely on our CDN for a lag-free experience and optimized downloads, patches, and updates. We’ve optimized the game delivery network with a keen understanding of the challenges that come with consistently delivering core game content and patches globally. Whether it’s a simple game app for mobile or an MMO computer game, we offer a secure, reliable, scalable infrastructure so you can focus on building the game.
Games keep getting better. As technology improves and we develop the means to make games more life-like and immersive, the delivery challenges seem to mount, and the file sizes continue to increase. By focusing on throughput, the developments on our platform dramatically improve game download performance, so your players aren’t waiting hours to download content. For free games that monetize through in-game ads or purchases, this is particularly important to reduce abandonment. While players who pay for games are not likely to abandon a download, slow downloads can create a painful pregame user-experience.
While delivering large files is challenging enough on its own, that challenge is only further complicated with traffic spikes that occur during game launches, holiday sales, and new console releases. Having a widely dispersed user base compounds the issue. To tackle both scale and reach, you’ll need lots of capacity and a global infrastructure. The massive scale of our network ensures that even when traffic spikes, your players won’t be slowed down; and points of presence on five continents always allow your players to connect to a nearby server.
Our full-footprint SSL network means your game and content is securely delivered from every point of presence globally. In addition, you can apply content protection policies to determine the workflow by which players can or cannot access your game. Gaming companies have historically been targets of some of the largest and most prolonged DDoS attacks. We protect against DDoS attacks, and real-time, custom security rules are available for additional layers of security.
Whether you’re launching a new game, updating or patching an existing game, or taking your game into new markets, you and your players will benefit from the speed, scale, and security we offer. We’ve worked with the largest game platforms, publishers, eSports organizations and casual game aggregators, and we use the insights we have gained though our years of experience and deep relationships in the game industry to provide you with the best practices for delivering your game content.
Schedule a meeting to learn more about building your game delivery network during the Game Developers Conference. StackPath will exhibit in the South Hall, booth 1243, from March 21 – 23, 2018 at the Moscone Center in San Francisco, California. You’re also invited to RSVP for our happy hour at the Red Dog on March 21, 2018 to meet with game designers, programmers, artists, producers, and business professionals over complimentary drinks and refreshments.